Papers


2002

Physical Computing: A Design Studio that Bridges Art, Science, and Engineering

  • Where: ICLS (International Conference of the Learning Sciences) | | 2002
  • Abstract
    Design of computationally enhanced objects and places is an
    attractive and motivating activity that requires multidisciplinary learning and
    cooperation: it attracts computer scientists and engineers as well as
    architects, musicians, and artists. Students in our Physical Computing class
    explore this topic in a collaborative multidisciplinary environment. They learn
    to integrate design work in digital, analog, and mechanical domains involving
    sensors, software, and physical actuators as well as how to work together with
    team members from different disciplines.
  • Authors: Ken Camarata, Mark Gross, Ellen Do
  • Document: Link
  • Related Projects: Alphabet Paint Space, Laser Space, Memory Box, Interactive Book, Physical Computing Course
Last modified: 4/5/2016 by Brian R Johnson