Books


2012

Game Mods: Design, Theory and Criticism

  • Where: ETC Press | Dec 20, 2012 | 2012
  • Abstract
    Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design, Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design. How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and to society as a whole?

    Chapter 4 was written by MS.dc graduate Kevin Conway.
  • Author: Kevin Conway
  • Document: Link
  • Related Project: Walkabout
Last modified: 4/22/2015 by Brian R Johnson